| Settings |
|
| Vertex
Granularity |
Vertex density
for a given area |
| Wave/Wind |
|
| Wave Scale |
Width/length of waves on the surface |
| Wave Amplitude |
Traverse wave oscillation |
| Long. Wave
Amplitude |
Amplitude for longitudinal waves |
| Wind Angle |
Direction of wind |
| Wind Speed |
Strength of wind on the water |
| Wind
Dependency |
Damps out the waves against the wind direction |
| Displacement |
|
| Scale |
Height of waves displaced from surface |
| Falloff Depth |
Depth at which scale begins to reduce |
| Falloff Factor |
Rate wave scale is reduced as depth continues to decrease |
| Falloff Degree |
Percent of wave scale reduction as water intersects with a
height map |
| Foam |
|
| Wave height
start |
Where along wave height foam begins to form |
| Turbulence |
Degree of foam accumulation for wave height start |
| Fade |
How much foam accumulation dissipates over the waves |
| Accum. Depth |
Depth at which foam accumulates along edges of height map
surface |
| Accum. Factor |
Degree of foam build up approaching edge of a height map
surface |
| Accumulation |
Intensity of foam build up along edge of a height map surface |
| Color |
|
| Water |
RGB water surface color |
| Specular |
Specular reflection color |
| Specular power |
How sharp water specular color reflection is |
| Reflection |
|
| Sky Only |
Water reflection may includes only sky or additionally the
surrounding scene for a full reflection |
| Blend Color |
Water color to blend with reflection color |
| Contrast |
Contrast of reflected image on water surface |
| Reflectivity |
How reflective water surface is |
| Reflectivity
Factor |
Increases the water surface's reflectivity based on view
angle |
| Distortion |
Adjusts amount of texture based distortion that appears on
the water surface
*When Sky Only option is unchecked |
| Blur |
Blur degree of reflected image, only applies to full
reflection |
| Fade Dist.
Start/End |
Distance from water's surface reflected image fades to blend
color, only applies to full reflection |
| Wave Lighting
Effect |
Requires a directional light to be placed in scene |
| Dir. Light
Diffusion |
Lighting effect is applied under/through wave crests |
| Color |
Light diffusion color for waves |
| Distance Fade |
View distance for which effect fades off |
| Translucency |
|
| Clarity |
Water depth clarity |
| Depth Color
Fade |
Fades underwater color with scene below water |
| Depth Color |
Underwater color |
| Refraction |
|
| Depth Adjust |
Sets distortion degree based on water's depth |
| Degree |
Amount of refraction distortion when viewing through water's
surface |
| Frequency |
Amplitude of distortion view |