Samples Guide

Use CSG undo features on control panel to go back through steps used to construct each model shown.
Installed to My Documents\Visual 3D Modeler\ModelFiles\Samples

House, Bullet


Simple examples showing a house and bullet model

Mug


Use of torus shapes and lighting styles

Barrel


Use of sphere shape to make a barrel
Sphere is scaled in Y dimension to shape of barrel
Top/base are then cut off using CSG difference
Metal supports around barrel shows example of using CSG intersection

MoldTest


Two piece mold design

Sprocket


Multi-Paste
Off center rotations 

HDRLighting


High dynamic range lighting
Multiple light sources
Point and spot lights
Shadows

Temple


Double sided height mapped surfaces
Shadows
Environment map with refraction

Animations


Various animation scripts

 •  Orbital rotation
 •  Platform raise/lower
 •  Rolling ball
 •  Pattern map with UV matrix transform
 •  Billboard surface
 •  Open/close door based on view position
 •  View angle/position transform

Terrain


Height mapped terrain
Surface Instance objects
Directional lighting
Shadows
Sky box

Cathedral


Blurred refractive environment map
Directional and spot lights
Shadows
Bump mapping