Feature Releases
Version 2.0.2 June 2025
New object group organization feature
Import instanced geometry from .fbx, .gltf files
Version 2.0 May 2025
Updated UI components
Particle systems (for smoke effects)
Volumetric fire effect
Positional sound effects
Improved programmable animation scripts
Version 1.9.9 Nov 2024
Ray Traced Global Illumination feature (added Irradiance, Sky scatter rays, *DXR required)
Sun lighting effects
Instance Copies, lightweight object copies that differ only in location/orientation
New multi-texture blending method using object's vertex normals and side vectors
Use alpha blend and alpha test together, improves appearance for small scale alpha test geometry by rendering partially transparent edges
Version 1.9.8 Jul 2024
Ray Traced Ambient Occlusion feature (RTAO, *DXR required)
Version 1.9.7 Apr 2024
Import GLTF 3D model files
Block Compression for textures, reduces VRAM usage
Version 1.9.6 Mar 2024
Magnetic surface connection feature
Ray Tracing support (DXR)
Shadows
Adjustable shadow penumbras
Light color modulation through transparent
surfaces
Version 1.9.5 Oct 2023
FBX animation import and playback
Version 1.9.4 Sept 2023
Fog Effects
Import non-convex polygonal geometry from OBJ/FBX files
Change to DX12
Version 1.9.3 June 2023
Group/Ungroup objects feature
Version 1.9.2 Apr 2023
Physically based rendering (PBR)
Import FBX files
Version 1.9.1 Mar 2023
Geometry LOD's
Improved normal vector (bump) mapping
Version 1.9 Feb 2023
Import OBJ files
Import TGA bitmaps
Version 1.8.2 Nov 2022
Cel Shading
Post process effects
Version 1.8.1 Oct 2022
Height Map (Terrain) Blending
Version 1.8 - Sept 2022
Water Surfaces
LOD adjustments for height map surfaces
Version 1.7.1 - May 2022
Ambient Occlusion effect for scene
Improved height map surface rendering performance on GPU
Version 1.7 - Feb 2022
Texture Arrays for Height Mapped Surfaces